How to Break the Vicious Cycle of Technical Debt

The post Using Credit Limits to Constrain “Development on Margin” proposed a way of coping with the vicious cycle of technical debt – placing a limit on the amount of technical debt a development team is allowed to accrue. Such a limit addresses the demand side of the software development process. Once a team reaches the pre-determined technical debt limit (such as $3 per line of code) it cannot continue piling on new functions and features. It must attend to reducing the technical debt.
A complementary measure can be applied to the supply side of the software development process. For example, one can dynamically augment the team by drawing upon on-demand testing. uTest‘s recent announcement about securing Series C financing explains the rationale for the on-demand paradigm:
“The whole ‘appification’ of software platforms, whether it’s for social platforms like Facebook or mobile platforms like the iPhone or Android or Palm, or even just Web apps, creates a dramatically more complex user-testing matrix for software publishers, which could mean media companies, retailers, enterprise software companies,” says Wienbar. “Anybody who has to interact with consumers needs a service to help with that testing. You can’t cover that whole matrix with your in-house test team.”
Likewise, on-demand development can augment the development team
whenever the capacity of the in-house team is insufficient to satisfy
demand. IMHO it is only a matter of little time till marketplaces for
on-demand development will evolve. All the necessary ‘ingredients’ for
so doing – Agile, Cloud, Mobile and Social – are readily available. It
is merely a matter of putting them together to offer on-demand
development as a commercial service.
Whether you do on-demand testing, on-demand development or both, you will soon be able to address the supply side of software development in a flexible and cost-effective manner. Between curtailing demand through technical debt limits and expanding supply through on-demand testing/development, you will be better able to cope with the relentless pressure to deliver more and quicker than the capacity of your team allows.
(Note: Opinions expressed in this article and its replies are the opinions of their respective authors and not those of DZone, Inc.)





